Tag Archives: fantasy

A Chapter Removed from The Wolf Pack.

The half-elf leafed through the book he was studying. He was due to take the tests to end his apprenticeship soon. He was a tall, handsome young man, just over six feet with shoulder-length auburn hair, a closely trimmed beard and eyes of an intense deep blue. 

He sat in the study at the home of Mabryl in Bluehaven, which was situated on the south coast of the land of Grosmer. With him were Mabrylโ€™s other two apprentices, fourteen year old Tomac and sixteen year old Emmienne. 

Tomac pushed a lock of his unruly dark hair out of his eyes. โ€˜I think thatโ€™s the Master coming in now, Carthinal. Youโ€™d better get looking as though youโ€™ve been doing something instead of moping around waiting for that letter, or youโ€™ll be in trouble.โ€™

Mabryl, his master and adopted father had sent off to the Mage Tower in Hambara asking for the young man to be considered for the tests at the next opportunity.

As Tomac spoke, the door opened and Mabryl entered, shaking his cloak as he did so. โ€˜Itโ€™s pretty cold out there, and it’s turning to snow if Iโ€™m not mistaken. Unusual this far south.โ€™ He turned to his three apprentices. โ€˜Have you finished the tasks I set you?โ€™ He hung his cloak on a stand by the door. 

Carthinal stood and ambled to the fire, putting a fresh log on to the flames. โ€˜Come and get warm, and, no Iโ€™ve not finished. I canโ€™t settle to anything until I hear about whether I can take the tests soon. I think Emmienne has finished though. I canโ€™t say about Tomac.’

โ€˜Nearly,โ€™ replied Tomac, jumping from his chair and carrying his workbook to his master. โ€˜I was a little stuck on the moon phases, though.โ€™ He ran his fingers through his hair. โ€˜Itโ€™s complicated trying to work out both moons at the same time.โ€™

โ€˜Stick to it, youngster,โ€™ said Emmienne from the window seat. She grinned across at the younger boy, the grin lighting up her otherwise plain face. โ€˜I had problems too, but it comes eventually.โ€™

Tomac groaned and went back to his seat.

โ€˜Iโ€™ve finished though, Sir,โ€™ she said. โ€˜Iโ€™ve learned that new spell you gave me and am sure I can make it work. When can I try it?โ€™

Mabryl laughed. โ€˜Such enthusiasm. Weโ€™ll try it tomorrow, I think. In the meantime, Iโ€™ve made what I think may be a big discovery. Perhaps the most important one for many, many years. Look.โ€™ He put an ancient-looking book on the table. It had a red leather cover that sported a few cracks and scratches. On the front, in what had once been gold lettering, was the name Armron Filibur.  

The three apprentices gathered round.  

โ€˜I think it may be a spell book from before the Forbidding,โ€™ Mabryl said 

Emmienne gasped. โ€˜That is old. And if it is, we’ll be able to find lost spells. Youโ€™ll be famous, Sir.โ€™

โ€˜Calm down, Emm. It may not be the spell-book of a magister, or even an arch-mage.โ€™ Cardinal smiled at the girl . โ€˜It may only have the spells we already know and not any of the lost ones.โ€™

Around seven hundred and fifty years previously there had been a war between conflicting mages. It caused such devastation and hardship that, when it had ended, the king forbade the use of magic on pain of death. He ordered all spell books to be burned. 

Some mages, however, hid some of their books and these came to light occasionally. 

During this time, much knowledge was lost and now mages worked to try to re-discover the lost spells. If this book were to be of use, it would need to be taken to one of these mages.

The door opened and Lillora, Mabrylโ€™s housekeeper entered. โ€˜Sorry to disturb you, sir, but a bird arrived a few minutes ago. I thought you should know.โ€™ She glanced towards Carthinal and grinned, a twinkle in her eye. โ€˜Probably nothing important though.โ€™

โ€˜Iโ€™ll come and look,โ€™ Mabryl stood and left the three apprentices to their own devices.

Carthinal picked up the book and leafed through it. He could understand little of what was written there. Firstly it was in an archaic script and language and secondly he was as yet only an apprentice and had not acquired the knowledge to understand more than a limited number of spells. 

He frowned as he tried to read the words on the page. As he lifted the book from the table to take it nearer to the light, a loose page fell onto the floor. He stooped to pick it up and realised he could read it, unlike the rest of the book, and that it was not a page fallen out, but a note that had been inserted there. He took it to the window seat and sat by Emmienne to read it.

โ€˜Whatโ€™s that?โ€™ The brown-haired girl strained to read it upside down.

โ€˜Iโ€™m not sure.โ€™ Carthinal wrinkled his brow. โ€˜It fell out of the book Mabryl bought, but itโ€™s not the same writing, nor is it in the same archaic script. Itโ€™s a note of some kind.โ€™ He paused to read it.

As he read the note, Mabryl came back holding a piece of paper in his hand.

โ€˜Itโ€™s good news, Carthinal,โ€™ he told the young man. โ€˜Thereโ€™s a space for you to take your tests in the next batch, which take place just before Grillon’s Day. As thatโ€™s in about five sixdays weโ€™ll need to leave here soon to allow us time to settle in before your ordeal. Whatโ€™s that youโ€™ve got there?โ€™ He strode to the window seat and looked at the paper in Carthinalโ€™s hand.

โ€˜It fell out of the book you bought,โ€™ Cardinal replied . โ€˜It doesnโ€™t seem to be by the author of the book though. Itโ€™s in a more modern script that I can read. It doesnโ€™t make much sense though.โ€™ He handed it to Mabryl who read it, then reread it, this time out loud.

โ€˜โ€œWhen Kalhera descends from the mountains, and orcs once more roam the land,

When impossible beasts occur and the Never-Dying man is once more at hand.

Then the Sword that was lost must once more be found; only it can destroy the threat

And kill the immortal mortal to balance out his debt.โ€

โ€˜It does seem a strange thing to write,โ€™  Tomac said, โ€˜and it doesnโ€™t make a lot of sense either. How can Kalhera descend from the mountains? Sheโ€™s a god and the gods donโ€™t come down to Vimar.โ€™ 

Mabryl turned the page in his hand and saw some more writing on the back. 

โ€˜This says itโ€™s a quotation from something the writer heard and wrote down. The author says he visited the Oracle on Holy Island and this was what he was told the Oracle said earlier in the day to no one in particular. Only the attendants were present.โ€™ 

He replaced the paper in the book on the table and turned to Carthinal. โ€˜We must take this to a colleague of mine in the Mage Tower when we go. Sheโ€™s working on finding the old spells, I believe, and this may be of use to her. The loose note may be a prophecy if it came from the Oracle, but who knows when it was made? It could be that it was centuries ago, or yesterday; and it could be referring to a time well in the future or even in the past. I think we should ignore it for now. Lillora told me our lunch is almost ready, so I suggest we go to the table before she gets mad.โ€™

The three apprentices forgot all about the book and the note as they enjoyed the housekeeperโ€™s excellent cooking and after the meal they returned to their studies. 

Mabryl gave them all tasks to complete and went out again, taking the book with him.

<<>>

Duke Danu of Bluehaven had trained at the Mage Tower in his youth. He had some talent for magic, but with the death of his elder brother in an epidemic, he had to take over the duties and prepared to become the duke one day. He had never taken the tests to end his apprenticeship, but he retained an interest in magic and still practiced it in a small way. โ€˜To keep my hand in,โ€™ he told people. 

Today he sat in his study going over the accounts of the duchy when a knock came at the door.

โ€˜Arch-mage Mabryl to see you, sir,โ€™  his butler said.

โ€˜Send him in.โ€™ Danu rose from his seat and clasped Mabryl in a hug. โ€˜You’ve not been to visit in some while, my friend,โ€™ he scolded. โ€˜Busy with your three apprentices, I suppose.โ€™

Mabryl smiled at his friend. โ€˜Yes, they keep me busy. Carthinalโ€™s ready to take his tests and become a full mage now.โ€™

โ€˜Is that so?โ€™ Duke Danu raised an eyebrow. โ€˜Doesn’t time fly? Hardly seems any time at all when you took that scruffy little urchin off the streets. Everyone thought you were mad, you knowโ€“taking a street child to be your apprentic, then adopting him? Well, we were wrong. Heโ€™s turning out all right.โ€™

โ€˜Considering his background, yes. He still has his faults and I canโ€™t say there werenโ€™t times when I agreed with you Iโ€™d done the wrong thing. He still needs to control his temper better and his good looks donโ€™t help him to control his baser instincts. Girls, and older women too, flirt outrageously with him, and he enjoys it a little too much! But I didn’t come here to talk about Carthinal. Iโ€™ve made a discovery and I want your opinion.โ€™

 He pulled the spell-book out of a bag at his side. โ€˜Iโ€™m going to take this to Yssa at the Mage Tower when I take Carthinal. Sheโ€™ll be the best to decide how important it is.โ€™ He handed the book to Danu.

The duke whistled. โ€˜This is important, Mabryl. I canโ€™t read it, but it certainly looks like a spell-book to me. Itโ€™s old and could easily date to before the Forbidding.โ€™ He picked up the note that was still between its pages. โ€˜Whatโ€™s this?โ€™ 

โ€˜A little note that was in the book. Carthinal found it. It doesnโ€™t seem to belong to the book though, and Iโ€™ve thought it could be a hoax; someone putting a seeming prophecy in an important old book.โ€™

โ€˜Maybe, but I donโ€™t think so. Some research Iโ€™ve been doing suggests that Grosmer is about to face some danger. This may be a prophecy about that. I would suggest you take it to Rollo in Hambara when you go. His libraryโ€™s much more extensive than mine and he can find out more. Iโ€™ve been in touch with him about this possible danger so he knows a little of what I suspect.โ€™

โ€˜I donโ€™t know Duke Rollo,โ€™ Mabryl replied. โ€˜He may not believe me. Iโ€™ve heard heโ€™s a suspicious man. I think there is a possibility this note is a hoax even if you donโ€™t. I’ll need to prove that I’ve come from you.โ€™

โ€˜I’ll write you a letter to give to him.โ€™ Danu ambled to his desk and lifted his pen. โ€˜Iโ€™ll also give you this.โ€™ He picked up a small statuette of a trotting horse, about three inches long and two high that sat on his desk. โ€˜Itโ€™s one of a pair we found in our adventuring days. He has the other. Heโ€™ll know Iโ€™ve sent you when he sees that, especially if you ask him about the other one. Now, go and sit by the fire and Iโ€™ll get some wine for us to drink while we talk about other things.โ€™

The two old friends spent the afternoon remembering past times and gossiping about the goings on in the city of Bluehaven as the afternoon passed into evening and the dukeโ€™s work lay unfinished on the desk.

If you would like to find out more about this prophecy and what it means, click on the book title in the sidebar.

(This was supposed to be scheduled for next Tuesday, but WordPress, in its wisdom, has decided I should post it now! So this is next week’s post early.)

Review of Catling’s Bane by D. Wallace Peach

Overview.

I thoroughly enjoyed this book. It’s the first of a series, and I’m looking forward to reading the others. A wonderful story, well told.

Blurb

Catling โ€“ Sheโ€™s a weapon desired by those who reign and those who rebel.

In the tiered cities of Ellegeance, the elite Influencersโ€™ Guild holds the power to manipulate emotions. Love and fear, pleasure and pain mark the extremes of their sway. But itโ€™s the subtle blends that hook their victimsโ€™ hearts. They hide behind oaths of loyalty and rule the world.

Until Catling discovers the gift that will be her bane. She is the shield that disrupts the influencerโ€™s sway.

Born in the grim warrens beneath the city, Catling rues the rose birthmark encircling her eye. Yet, it grants her a unique ability, the means to remake a civilization. To the Guild, she an aberration, a threat, and they order her death. No longer a helpless child, Catling has other plans.

As chaos shakes the foundations of order and rule, will she become the realmโ€™s savior? Or its executioner?

Welcome to a world of three moons, a sentient landscape, rivers of light, and tier cities that rise from the swamps like otherworld flowers. A planet of waterdragons, where humans are the aliens living among three-fingered natives with spotted skin. Where a half-blood converses with the fog and the goddess plans her final reckoning.

In the spirit of the fantasy tradition set by Patrick Rothfuss, Karen Miller, and Glenda Larke, follow Catlingโ€™s journey as she grows into the deadly force that shapes the future. She is the realmโ€™s shield, an influencer, assassin, healer, mother, and avenger. And all she desires is to go home.

Story

Catling is first met as a child of around two years. She has a birthmark over her right eye, and her mother tries to scrub it off. 

She has been born into the poor, who scrape a living under a large tiered city. The richer a person is, the higher in the tiers they live, culminating in the High Ward’s place of residence.

High Ward Algar holds onto his position by means of regular hangings and the use of โ€˜influencersโ€™ who can manipulate the emotions of the people. These influencers make people enjoy the hangings, and even influence those being hanged to be happy about it.

Catling discovers she can block the influencers. It has something to do with her birthmarked eye. She has the sense to keep it a secret, though. 

Her mother thinks she can improve her lot without a child, and when Catling is six, she sells her.

The man who buys the child has a large family, and is kind, so Catling enjoys her life there.

Then things begin to change. Her idyllic life is shattered.

I won’t say any more because of spoilers.

Characters

Ms Wallace Peach has given us a wealth of interesting characters. Each one is an individual, with their own quirks. 

I liked the way Ms Wallace Peach dealt with Catling growing up. She was confused, afraid, loving, all the things a young girl would feel. But her special talent made her want to remain hidden. It would be extremely dangerous for it to be discovered that she could block the influencers.

There are a lot of individuals in this book, and I’m not going to pick any out.

Writing.

I find Diana Wallace Peach’s writing beautiful. She spins a wonderful tale, and draws the reader into the story. 

The atmospheres she creates in the different parts of the book seem real. The abject poverty of the people at the beginning of the book; the richness of the higher tiers; the love Catling found on the farm; the river and its dangerous denizens; the swamp people; all are shown so we feel we are part of those communities.

The grammar is good–no, excellent, and there are few typos.

I give it 5*.

 My ranking of books.

In order to get a particular number of stars, it is not necessary to meet all the criteria. This is a guide only.

5* Exceptional. Wonderful story. Setting well drawn, and characters believableโ€“not perfect, but with flaws. Will keep you up all night. No typos or grammatical errors.

4* A thoroughly enjoyable read. Great and original story. Believable setting and characters. Very few grammatical errors or typos.

3* I enjoyed it. Good story. Characters need some development. Some typos or grammatical errors.

2* Not for me. Story not very strong. Unbelievable and flat characters. Setting not clearly defined. Many typos or grammatical errors.

1* I hated it. Story almost non-existent. Setting poor. Possibly couldn’t finish it.

A Post from Connie Jasperson’s blog.

I thought this post well worth sharing.

Immortal’s Death has Arrived

I’ve now been informed that Immortal’s Death is available on multiple platforms. The links are below.

UNIVERSAL BOOK LINK: https://books2read.com/u/b6AYN0

AMAZON: https://www.amazon.com/dp/B0G33NG9GJ

APPLE BOOKS: https://books.apple.com/us/book/immortals-death/id6755531622

BARNES & NOBLE: https://www.barnesandnoble.com/w/immortals-death-vm-sang/1148784243?ean=2940182385084

GOOGLE BOOKS: https://play.google.com/store/books/details?id=I_uZEQAAQBAJ

RAKUTEN KOBO: https://www.kobo.com/ebook/immortal-s-death

A royal wedding. A missing duke. An empire on the brink of war.

Carthinal and his companions gather to celebrate Princess Randaโ€™s wedding to Prince Almoroโ€”until news arrives that Duke Larrin of Sendolina and his wife are missing, and their lands have fallen to enemy forces. With tension rising between Grosmer and Erian, the king dispatches a dragonet to uncover the truth.

As the Wolf mercenaries set out on a dangerous rescue mission, they are blown off course and forced into battles on land and sea. Meanwhile, rebellion brews in Hambara, and young Thadoraโ€”noble by blood but raised in the shadowsโ€”must uncover Erianโ€™s next move.

Soon, loyalties will be tested, lives lost, and Carthinal will have to face a betrayal from someone he trusted the most.

A richly detailed epic fantasy adventure, IMMORTAL’S DEATH is the fourth book in the Wolves of Vimar series by V.M. Sang.

The first 3 books are available as a Collection. It says ‘The Complete Series’, but that was before Book 4 was published.

The Wolves of Vimar Collection: The Complete Series

The Wolves of Vimar Collection: The Complete Series

by V.M. Sang  | 18 Dec 2023

Kindle Edition ยฃ3.99

Paperback ยฃ21.99

Hardcover ยฃ37 54

All three books in V.M. Sang’s ‘The Wolves Of Vimar’ series of fantasy novels, now available in one volume!

The Wolf Pack: Carthinal is ready for his rite of passage to become a mage. What he doesn’t expect is ending up on a quest to find the long-lost sword of the legendary King Sauvern. Followed by Randa, the daughter of the Duke of Hambara, and the young thief Thad, Carthinal will need all the help he can get in order to complete his quest.

The Never-Dying Man: After straying into Erian, Carthinal and his friends find preparations for war. Carthinal will need to face unpleasant truths about himself; Is his desire to further his magical career more important than his friends, and his country?

Wolf Moon: An invasion is planned to Grosmer. As the heroes make their escape, they accidentally stumble upon an old Dwarven city. Facing enemies on all sides, the five must find where their loyalties lie, But can they save their homeland from certain destruction?


Although it is better to read the whole series, I believe that each book can be read on its own. There are some things that hang over, as it’s a series, but most things are settled in each book. There is an overarching quest of finding and killing the Never-Dying Man to save the land of Grosmer.

If you choose to read any or all of the books, I would be more than grateful for an honest review, and if you would like a free review copy of Immortal’s Death (or any of the other books), please let me know in the comments.

There is no obligation to review, but I would be greatly appreciative.

Interview with Sandron from The Wolves of Vimar Series.

I’ve been told that the release of Book 4 is imminent.

I invited Sandron, brother to Duke Larrin of Sendolina, to come and have a chat. He eagerly agreed.

Image: young man with a dragonet on his shoulder sitting in a castle room .
Image generated by Vivienne Sang using Bing AI Generator

Hi, Sandron. It’s good of you to agree to join me.

Sandron: Thank you for asking me.

Me: I understand you are the youngest of three. What was it like, growing up with two older brothers?

Sandron: Well, I’d have preferred being the second. Not the eldest, though.

Me: Why was that? The eldest would become the Duke of Sendolina. Wouldn’t you have liked that?

Sandron: *Shakes his head.* Nah! Not for me. Too much work. But it suits Larrin perfectly. He was much more serious than either Brand or myself.

Me: Brand is your other brother–the middle one of the three of you?

Sandron: Was. Brand is no longer with us. He was murdered by that fellow, Hammevaro, at a banquet. He’d come to Grosmer as Erian’s ambassador and poisoned the wine for the top table. That included all the dukes, Crown Prince Perdillon and his wife, Princess Helloria, King Gerim and Queen Carolla and Princess Dara.
Sadly, King Gerim died, along with several dukes. Princess Helloria had just gone into labour with Prince Gerim and so she and Perdillon had left, and Prince Almoro was sulking over Randa, so remained in his room.
Brand was one who succumbed, too. *Wipes his hand over his face.*

Me: Why did Hammevaro do this?

Sandron: In order to try to remove all experienced leaders to make Erian’s invasion easier. *Thumps the table.*

Me: You miss Brand.

Sandron: Yes. I miss him every day. *sighs* We had such fun, especially when Randa came to live with us. Her father sent her to share our tutor. *grins*. We called him Snagtooth. His real name was Professor Snaggletuf, as he had very uneven teeth the nickname fit.

Me: Larrin became Duke of Sendolina. What did Brand and you do?

Sandron: Brand joined the army. It suited him, and I’ve no doubt he’d have made it to the highest level. Second sons went into the army. Third sons, *pauses for a second* usually joined one of the temples and became priests. That wasn’t the life for me. I honour the gods, of course, but don’t have a preference.

Me: Why didn’t you join the army?

Sandron: No good at following orders. I’d have questioned them if I thought I had a better idea. Not a good trait in a soldier!

Me: So what did you do?

Sandron: *He broke into laughter.* I became the leader of a bandit gang. No one knew until we captured Wolf on their way back from finding Sauvern’s Sword and Randa recognised me. She then gave me the idea of becoming legit and forming a mercenary troop.

Me: You have a much bigger part to play in this current part of the story. Are you pleased about that?

Sandron: Yes… and no. It doesn’t always show me in the best light. But I was pleased to help my country.

Me: Thank you for coming to Dragons Rule OK.

Sandron: It was a pleasure. Thank you for inviting me.

I’m really looking forward to the release of this book. I enjoyed writing it immensely. It took a long time, but very shortly it’ll be released into the wild.

If you’ve not read the other books in the series, it begins with The Wolf Pack, goes on to Wolf Moon and The NeverDying Man, and now Immortal’s Death.

It all begins with a prophecy found in an ancient book.

When Kalhera descends from the mountains
And orcs once more roam the land:
When impossible beasts occur
And the Never-Dying Man is once more at hand,
Then the Sword that was lost must once more be found.
Only it can destroy the threat
And kill the Immortal Mortal
To balance out his debt.

A newly-promoted mage, a priestess in disgrace, an outcast ranger, an aristocratic young lady. These come together along with others, to try to find Sauvern’s Sword–a mythical, magic sword lost for hundreds of years.

Their quest leads them to near death, rescue by strange creatures, a visit to foreign lands, capture and escape.

Can they succeed in finding the Sword, in order to save the land of Grosmer from peril?

You can get the books by clicking on the cover in the sidebar.

If you have anyone who likes Epic Fantasy in your family, these would make excellent Christmas presents.

And here’s a review.

D. W. Peach

4.0 out of 5 stars Plot-driven high fantasy quest

Reviewed in the United States on 12 March 2024

Format: Kindle EditionVerified Purchase

The first book in the Wolves of Vimar series opens with the burial of a king and his magical sword, and the sacrifice of twelve warriors whose spirits will protect his body from harm until the eight โ€œwolvesโ€ come. This prophecy results, many years later, in a quest, as eight characters are sent by a duke to bring back the sword.

The book is divided into thirds. Part I takes its time introducing the characters who represent a variety of races including humans, elves, dwarves, and their half-elf leader, Carthinal. The group includes the dukeโ€™s entitled daughter Randa, a married horselord couple, and a young thief with a thick accent. The backstory for most of the characters comes through multiple points of view with some omnipresent narration.

Part II of the story begins the journey. The authorโ€™s attention to world-building is evident as the โ€œwolf packโ€ wends their way across the land. Part III covers the journey home. The pace is moderate throughout with tangents for fun, humor, and a bit of romance. Much of the bookโ€™s journeying reminded me of a Dungeons and Dragons quest, with a variety of creatures offering challenges along the way including Yetis, dragons, nymphs, bandits, hobgoblins, and other fantasy monsters.

The characters are distinct but for me, the book was more of a plot-driven read than an emotionally-deep character-driven one. Most of the characters donโ€™t have significant arcs apart from Randa, the entitled dukeโ€™s daughter, and for that reason, I found her the most interesting. Though the first book in the series, it also stands alone well. Recommended to YA readers of high-fantasy quests who enjoy a leisurely pace, plot-driven stories, and encounters with otherworldly creatures and monsters.

Exclusive Preview of Immortal’s Death Cover and Story

I’ve gone through the edited manuscript and returned it, now I’ve received the layout manuscripts, which I’ve just checked.

Things are progressing nicely. I am still hoping for a before Christmas release.

Anyway, I thought you’d like a preview of the cover, so here it is.

In this book, the group known as Wolf finally get to use the Sword of Sauvern on the man threatening their country. So that’s the end of the story–or is it?

Here’s the blurb.

A royal wedding. A missing duke. An empire on the brink of war.

Carthinal and his companions gather to celebrate Princess Randaโ€™s wedding to Prince Almoroโ€”until news arrives that Duke Larrin of Sendolina and his wife are missing, and their lands have fallen to enemy forces. With tension rising between Grosmer and Erian, the king dispatches a dragonet to uncover the truth.

As the Wolf mercenaries set out on a dangerous rescue mission, they are blown off course and forced into battles on land and sea. Meanwhile, rebellion brews in Hambara, and young Thadoraโ€”noble by blood but raised in the shadowsโ€”must uncover Erianโ€™s next move.

Soon, loyalties will be tested, lives lost, and Carthinal will have to face a betrayal from someone he trusted the most.

A richly detailed epic fantasy adventure, IMMORTAL’S DEATH is the fourth book in the Wolves of Vimar series by V.M. Sang.

I’ll keep you updated on what’s happening with it, and when it’ll finally be out.

It will be possible, I think, to read this without having read the others, although it would be better read as part of the series.

If anyone would like a free early copy to read (and review when it’s published) I can send a pdf.

Do you like the cover? Let me know what you think.

Just a Quick One!

I thought you might like to know that I’ve just signed the contract for Book 4 of The Wolves of Vimar series. It’s called Immortal’s Death. I’ll keep you informed as to the progress!

Carthinal’s Practical Exam Part 3

I apologise for going missing for a couple of weeks. I’ve had a few family problems, and while not entirely resolved, I’ve now got a bit of energy back.

So here is the final part of Carthinal’s Practical Test.

Carthinal has successfully negotiated the labrynth where the test takes place and faced and defeated several enemies as well as using his intelligence to solve some problems. Now he is faced with the final test.

The corridor widened and became a large circular room with four doorways leading from it. The four doors were closed, but in the centre of the room was a circular device made of metal. On the top was a second circle of metal, slightly smaller, with an arrow engraved on one side.

Carthinal looked carefully at the device and it became apparent that the piece of metal on the top rotated over the lower one. There were four lines engraved on the lower circle across the diameter and at right angles to each other. Carthinal did not touch it yet. He needed to know more before doing anything. He looked around the room, and saw that there was writing all around, just above the height of the doors.ย 

At that moment, his rush torch went out.

He lit another and, noticing that he was getting down to the last few, he approached the wall to the left of the door through which he had entered the room and held up the torch. There was a two-line rhyme, which read,

โ€˜The spring wind blows cross mountains wide
โ€˜Through land of horse where barbarians ride.โ€™


Continuing round the room, he pieced together the following,

โ€˜From icy mountains encased in snow
โ€˜In winter, do the cold winds blow.

โ€˜The summer winds are soft and warm
โ€˜They blow from desert and waving palm.

โ€˜The autumn winds are rough and wild
โ€˜They bring doom for man and child.

โ€˜So turn me round and I will show
โ€˜The proper way that you must go

โ€˜But get it wrong and sorry be
โ€˜For you must fight or you must flee.โ€™


โ€˜Itโ€™s some sort of puzzle to locate the correct door,’ he muttered to himself.

He paused to consider the words again. He wanted to be absolutely sure he got it right as he did not want to face the consequences of a wrong choice.

‘โ€œTurn me round.โ€ Thatโ€™s probably the device in the centre. It must be like a combination lock. I donโ€™t suppose there’ll be any help in listening for mechanisms working. It implies that a door will open anyway, and if it is wrong, dire consequences will result. OK. Then the other rhymes must give the directions. The second one must be the south wind as the Great Desert is in the south. The Barbarians with their horses are over the Western Mountains, so that must be the west wind. The one from the icy mountains must be the north wind, which leaves, by a process of elimination, the east wind for the final one. Ah! Got it. The clue is in the word โ€œdoomโ€. The Mountains of Doom are to the east.

That means it refers to the compass directions in the order: west, north, south and east. That must be the direction I turn the wheel.โ€™

The problem now was locating north. There had been so many twists and turns that Carthinal had lost all sense of direction. โ€˜Bas, I could do with you now!โ€™ he said, thinking of the ability of dwarves to locate direction underground. โ€˜Or I could do with a lodestone.โ€™

He considered for a little longer, then decided that the mages would not have given an impossible task, so maybe there was a lodestone, or some other hint, hidden somewhere and he had missed it.ย 

After searching the room carefully, nothing became apparent, so he backtracked to the corridor that he had missed. He entered it holding his light high and walking with care, on the lookout for enemies.

There did not seem to be any danger down this tunnel. Suddenly, his light glinted off something in the wall of the tunnel. It was the door to a cupboard cut out of the rock. It was the metal ring to the left side of the door that glinted. He did not know whether there were any traps on the door, so he took his dagger and, standing to the side and as far away as he could, he raised the latch. The door swung open. He waited for a few seconds until he was sure that nothing was going to go off belatedly, and then held his light so that he could see into the space.

At first, he saw nothing, but when he put his hand into the cupboard and felt around, he came across a small object. On withdrawing it, he saw that it was a small case with a glass lid, and suspended inside the case was a small piece of lodestone, one end marked with red paint.

โ€˜Just what I was looking for!โ€™ he remarked, feeling rather smug.

He retraced his footsteps until he came back to the large round room, and now he could establish which way north was. He put the lodestone down, and turned the upper wheel until the notch was pointing to the west. After that, he rotated it to the north, then south, then east.

There was a rumbling sound. Carthinal held his breath, and the second door to the right slowly swung open. He waited for a few seconds, but nothing came out. He put out the torch so he could use infravision better and carefully approached the tunnel.

No heat sources to be seen, so he cautiously entered. Feeling his way, Carthinal crept along a tunnel that wound backwards and forwards, sometimes seeming to go back on itself a number of times. By now he had lost all sense of time, but decided that since no one had come to collect him, he must still be within the six hours, although it felt that he had been creeping along dark tunnels for days.ย 

He stopped for another drink and looked around. Still no heat sources. He lit another torch, noting with dismay that it was his last, and praying to Majora he was near enough to the end for it to last.

After a short while, a wall appeared in front of him. He stopped, thinking there had been no side passages for him to miss.

He noticed a cool breeze around his feet. Looking down, he saw a dark shadow towards the bottom of the wall to his left. He knelt, and sure enough, there was a low passage, only high enough to crawl along. Carthinal did not like this idea, as he felt vulnerable being unable to run, and with insufficient space to cast spells or throw his dagger.ย 

Memories came unbidden as to how mages sometimes died in the practical test. The more he tried to push those thoughts away, the more they stalked him, like ghosts, quietly and almost imperceptibly. He broke out into a sweat, and felt himself shiver.

โ€˜This is no good,โ€™ he scolded. โ€˜If you want to pass this damned test, youโ€™ve got to go in there! Remember you promised Mabryl to do your best to get through.โ€™

With that, he hitched his robe out of the way so he could crawl, and put out the light, as there would be no possibility of using it safely. It would have been humiliating to set himself on fire and have to be rescued. With that thought, he entered the tunnel.

โ€˜Thank the gods for infravision. This would be a dreadful ordeal if one couldn’t see anything.โ€™

Occasional small heat sources could be seen, but they were just spiders and beetles.ย 

Carthinalโ€™s skin crawled as he thought of them getting in his clothing and onto his skin. Second only to undead, Carthinal hated spiders. 

Eventually, after what seemed like hours of crawling, but was in reality only about fifteen minutes, the crawl way ended in another large room.
At the exit from the crawl way, Carthinal paused and looked. 

โ€˜Oh shit!โ€™

Ahead of him was a large shape glowing red. It turned its eight red eyes towards where Carthinal crouched by the tunnel. It was a gigantic spider.

โ€˜Oh shit!โ€™ he re-iterated as the creature ran towards him across the room.

He remembered the true seeing spell he had on a scroll. Reasoning the mages would not deliberately try to kill their apprentices, he quickly pulled it out and read it.ย 

The spell took effect as the spider was about to strike.

To his relief it disappeared. 

It had been an illusion after all. 

Behind where the spider had crouched was a door.ย 

Carthinal ran across to it, looking around for any more nasty surprises, and pulled the door open. 

Light flooded into the cavern, blinding Carthinal for a moment, and he staggered over the threshold. Hands guided him to a chair, and voices were congratulating him for being the first one back.ย 

Slowly it dawned on him that he was out of the tunnels, and had succeeded in completing the practical test. His sense of relief was immense, and he offered up a prayer of thanks to Majora for his success. It was several minutes before he realised what it meant. He had passed his test and was now no longer an apprentice.

โ€˜I did it, Mabryl. You said I would, but I didnโ€™t believe you,โ€™ he murmured.

โ€˜What did you say?โ€™ A voice spoke from by his side.

โ€˜Oh, nothing. Was I talking aloud?โ€™ He turned to see who had spoken.ย 

It was the mage who had overseen his test, Yssalithissandra.

โ€˜Well done. You got back with half an hour to spare. Weโ€™re expecting some of the others any time now. How are you feeling?โ€™

She sounded genuinely concerned, so Carthinal stood and told her he was feeling fine.

He stretched and looked towards the other doors. One of them was opening, and through it came Olipeca. She looked very tired, but not completely spent.ย 

He guessed she had not needed to use all her spells either. Her examiner escorted her to a chair, and spoke reassuring words to her. 

She seemed to realise she was out of the test tunnels and within the given time. Her face lit up with a smile. Her hair had come loose from its customary tight and severe style. It hung loose around her face, and the ecstatic smile as she realised she had made it through in time, made her look almost pretty.

One of the other doors opened and through it staggered Grimmaldo. He managed to get over the threshold but collapsed into the waiting arms of his examiner, and was all but carried to a chair. He had made it with only a few minutes to spare, but he had made it.

Carthinal looked around. There were three of them back, and there were five arch-mages.ย 

Carthinal was going to ask where the sixth arch-mage was when another door opened and he came in carrying something. He put it down on the floor, and the others could see that it was Laurre. 

He was lying very still. The mage said something to the others which the now ex-apprentices could not hear. Then he came over to where they were waiting.

โ€˜I am very sorry to tell you that your friend, Laurre, did not make it through the labyrinth. He died in the ambush section. A great pity. We always regret the loss of a student, but the tests are essential as I am sure you appreciate.โ€™

โ€˜What about Ebrassaria and Hammevaro?โ€™ asked Grimmaldo.ย 

As he was speaking, and the final few seconds ticked away, one of the last two doors opened and Hammevaro literally fell into the room, and was immediately violently sick on the floor. 

One of the mages called for an apprentice to clear it up as he lifted Hammevaro to one of the chairs, where he immediately passed out.

โ€˜Well, heโ€™s just made it,โ€™ Grimmaldo whispered, โ€˜but what about Ebrassaria?โ€™

In answer to his question, one of the wizards entered the final door and a few minutes later emerged with Ebrassaria clinging onto his arm.ย 

She looked the worst of them all, barely able to stand, and paler even than Grimmaldo looked before entering. 

The arch-mage accompanying her led her to a chair and sat her down. He gave her sips of water and talked to her quietly. 

She did not seem to realise what was going on or where she was at first, then suddenly it seemed to dawn on her that she was out of the labyrinth and that since she had required an escort out, she had not passed the practical.ย 

She burst into tears.


Yssalithissandra spoke quietly to the others. โ€˜Of course, this means she has failed to pass this test as she did not get out of the labyrinth in time,โ€™ she sighed. โ€˜A great pity as she did so well in the theory. Still, a mage needs to be a practitioner as well as a theorist. She can always retake another time.โ€™

As the group of newly promoted mages left the room Yssalithissandra approached Carthinal.ย 

Grimmaldo, and Hammevaro left to collapse somewhere to sleep, and Olipeca to find her master to give her the good news.

โ€˜I have something that Mabryl was bringing for you,โ€™ Carthinal told her. โ€˜An old spell book he thought would help you in your research of the lost knowledge.โ€™

‘Really?’ replied the woman. ‘How odd I should turn out to be your examiner. Come to my rooms later and you can give it to me. We can talk about Mabryl. I knew him well when he was in the tower and would like to catch up on his life after he left here.’

‘Thank you,’ Carthinal answered, ‘I would like that.’

He realised that he was telling the truth. He was now ready to deal with Mabryl’s death and actually wanted to talk about him.

If you would like to know what happened to Carthinal after the test, the first book of The Wolves of Vimar series is available from your favourite online store as a paperback, hardback, e book or audio book. Just click on the button below, or on the cover on the sidebar.

Did you enjoy this chapter? I decided to eliminate it because it added nothing to the actual story, nor much to the character of Carthinal.

I love hearing from you, so please leave your comments in the comments box.

Carthinal’s Practical Exam

During the writing of The Wolf Pack, I decided to eliminate a chapter where Carthinal took the practical test to end his apprenticeship and enter the world of full mages. This is part of that chapter.

I’ll post more of it eventually. Probably next week.

Please don’t judge it too harshly. It was my first ever attempt at writing a novel!

PRACTICAL

This was it.

The final and most important part of the test was to begin a little later than the others, at the fourth hour.

There were still six of them as all had learned of their success in the previous afternoonโ€™s test, Carthinal and Ebrassaria gaining distinctions. (The elf had looked rather piqued to find that a mere half-elf seemed to be matching her efforts in the written tests.)

This time, instead of going upstairs to the room where they had done their written tests, they were escorted down many flights of stairs to a room well below ground level.

Their guide left them in a circular room devoid of furniture, but which boasted seven doors in the walls, including the one through which they had entered.

Six mages entered from the other doors and introduced themselves to the candidates. There was to be one mage to watch each candidate.

Carthinalโ€™s examiner was an elven mage who introduced herself as Yssalithissandra. (Yssa for short she told him in a whisper, giving him a wink.) One of the examining mages gave them their instructions.

“You will each enter a different door, and have six hours to find the door to return to this room. There will be a number of problems and dangers for you to overcome. When you return, you’ll be assessed on the efficacy of your use of magic and how well you conserved your strength. We will also assess the way you solved any problems you will meet on the way.” He paused to wipe his glasses. You are allowed to take one scroll and one weapon with you, but no magical items.” He looked around the six candidates. “There is a real danger of death in the test before you. If any of you wish to pull out, now is the time.”

Carthinal looked around. No one moved, although Olipeca looked rather pale, and Grimmaldo looked decidedly green. No. No one was going to pull out.

They selected their weapon and scroll.

Carthinal chose to take his dagger, which he always had strapped to his wrist, and a True Seeing scroll, having decided it was quite possible that much of what was behind the door would be illusion. Even with that knowledge he knew that illusions could be deadly too.

They all moved forward as one.

As they reached the doors, Grimmaldo whispered, โ€œGood Luckโ€ to Carthinal. He did not have his usual cheery grin, and he looked decidedly nervous.

Carthinal wondered if he looked as scared and if they would all return through those doors.

The door closed and he was alone in the pitch darkness. He could see nothing at all with normal vision, so he looked around for any heat sources that may denote a living being. Towards the end of the corridor, he could see a vaguely humanoid-shaped red glow.

“Is this enemy number one? Iโ€™d better creep closer and see.”

As he came nearer, he could make out a distinctly hobgoblin smell.

“OK, I can deal with this without my spells.”

He released his dagger from the harness holding it on his forearm, and in the same movement threw it unerringly towards the creatureโ€™s throat. He was rewarded with a gurgle and saw the reddish shape slump to the floor, the redness fading as the body cooled in death. Carthinal quickly retrieved his dagger while he could still see it.

Now there was only blackness. No sign of any further enemies, but a few paces away from where the body of the hobgoblin lay, the corridor finished in a blank wall.

“What now?” he muttered aloud. “There must be a secret door somewhere. Iโ€™ve got six hours to complete this test, so there’s no rush. At least not yet.” He leaned against the wall to think, and as he moved his feet, he heard a scrunching beneath them and realised there were rushes on the ground.

“Torches! Yes!” Cardinal knelt and gathered a bunch of rushes. They were dry, so he set about making a torch. He knew if he set light to them as they were, they would burn far too quickly, so he plaited the ends where he would grip them, and left the tops free. He made a number of these rush torches, taking the time to do so, since he had no idea if he would find any more farther into the labyrinth, or so he surmised it to be.

After he had what he considered a sufficient number, he lit the first torch using the cantrip he had used to light the fires on his journey with Asphodel and Basalt.

It took a few seconds to light, and he thought it was not going to work, but there was a sudden splutter and the makeshift rush torch burst into flame.

The end of the corridor proved not to have any signs of secret doors. He searched twice to be sure, then slowly made his way back up the corridor towards the door through which he had entered. There was no sign of a door on the right hand side, nor, to his surprise, was there any sign of the door through which he had entered.

“Well that ensures we donโ€™t go back,” he muttered as he searched the other wall of the corridor. “Ah! I knew there must be something somewhere!” He could see the very finest line in the stonework.

It was hardly visible, but his elven heritage had given him excellent vision. He wondered for a moment how non-elves would set about finding this door, but that was not his problem, so he put it aside. Mabryl had taught him to focus on the problem at hand and not worry about things he could do nothing about.

“That way lies death,” Mabrylโ€™s voice whispered in his mind.

He also remembered similar instructions from his life in the gangs, before Mabryl had saved him.

It took only a couple of seconds for him to discover the mechanism that opened the door and then a portion of the wall swung inwards with a grinding sound.

“Kassillaโ€™s tits!” he swore. “If anythingโ€™s in there, it would have heard that a mile away.” Ensuring there were no rushes to set on fire on the floor of this new corridor, Carthinal stubbed his torch out. He stood in the dark, searching the corridor for signs of life.

No red glowing figures were visible, nor did he hear any sounds. Wait! Was that a shuffling? No โ€ฆ Yes! There was something out there. He could see no heat sources.

Then he realised with a sinking feeling. One of his biggest dreads! Undead!

Well, they knew he was here, and he must be able to see them if he were to fight them, so he re-lit his torch. Sure enough, shuffling slowly along the corridor was a zombie. Carthinal’s mind worked quickly. He needed something more than his dagger here as it was unlikely that a single throw would stop the zombie. Zombies fought with their bare hands, hitting and clawing at their victims, but could do a tremendous amount of damage, especially to an unarmoured mage. He therefore could not risk getting into close combat with it.

A spell then, that was the answer.

Trying any mind influencing spell was no use as undead were generally immune to such spells, not having a mind to affect, so it was no use trying to put it to sleep. He decided to use small bolts of energy.

He quickly took the mana into himself and wove the pattern to absorb energy from the surroundings and transfer it into darts of pure energy.

Two silvery darts shot from his fingertips to bury themselves unerringly in the zombieโ€™s chest.

It staggered and fell to the ground, twitched a few times and then was still.

“I hope there are no more of them! I hate undead, they give me the creeps.”

Carthinal was unsure why he was talking aloud. “Maybe for reassurance. After all, I could actually die in here.”

He quickly quashed the unpleasant thought, but like everything one tries not to think about, the idea kept returning. To try to stop it, he began to talk to himself again.

“I think Iโ€™ve been in here now for about an hour and a half. Time to find the door, time to make the rush lights, and two enemies to dispatch. Still plenty of time, but then, I donโ€™t know, do I? Iโ€™ve no idea how far I have to go, or what I must face. Iโ€™d better move on.”

The corridor curved to the left, meaning Carthinal could not see very far in front of him. It was worse than a sudden corner, as there he could have stopped and looked carefully round, so he walked slowly and quietly along, his back to the wall, and paused every few yards to listen.

His progress was snail-like, but he was as sure as he could be that he was not running into danger unprepared.

The long curving corridor eventually ended with no further traps or enemies to be overcome, and then forked into two ahead of him.

“Now which way?”

He decided to toss a coin as no other ideas came to him. Heads, left, tails right. It came down heads, so he took the lefthand branch.

There was no sign of an enemy, but he moved with care.

The corridor ended in a blank wall.

And here’s a review.

D. W. Peach

4.0 out of 5 stars Plot-driven high fantasy quest

Reviewed in the United States on 12 March 2024

Verified Purchase

The first book in the Wolves of Vimar series opens with the burial of a king and his magical sword, and the sacrifice of twelve warriors whose spirits will protect his body from harm until the eight โ€œwolvesโ€ come. This prophecy results, many years later, in a quest, as eight characters are sent by a duke to bring back the sword.

The book is divided into thirds. Part I takes its time introducing the characters who represent a variety of races including humans, elves, dwarves, and their half-elf leader, Carthinal. The group includes the dukeโ€™s entitled daughter Randa, a married horselord couple, and a young thief with a thick accent. The backstory for most of the characters comes through multiple points of view with some omnipresent narration.

Part II of the story begins the journey. The authorโ€™s attention to world-building is evident as the โ€œwolf packโ€ wends their way across the land. Part III covers the journey home. The pace is moderate throughout with tangents for fun, humor, and a bit of romance. Much of the bookโ€™s journeying reminded me of a Dungeons and Dragons quest, with a variety of creatures offering challenges along the way including Yetis, dragons, bandits, hobgoblins, and other fantasy monsters.

The characters are distinct but for me, the book was more of a plot-driven read than an emotionally-deep character-driven one. Most of the characters donโ€™t have significant arcs apart from Randa, the entitled dukeโ€™s daughter, and for that reason, I found her the most interesting. Though the first book in the series, it also stands alone well. Recommended to YA readers of high-fantasy quests who enjoy a leisurely pace, plot-driven stories, and encounters with otherworldly creatures and monsters.

If you would like to read The Wolf Pack, you can get it by clicking here, or on the book cover in the sidebar.

This link will take you to a page where you can buy the book from your favourite online store.

It is available in ebook, paper back, hardback and audio.

Did you enjoy this excerpt? Please leave your comment in the comments box.

This was supposed to be scheduled for Tuesday, but WP didn’t give me the usual option, but posted it right away! I cant find a way to unpublish it, either. So this is my Tuesday’s post early!

Exploring the World of Vimar in The Wolves of Vimar Series

Last week I sent the manuscript of Book 4 of The Wolves of Vimar series. It’s called Immortal’s Death.

I thought you might like to know a bit more about the world of Vimar, so here’s a post about it.

Map created using Inkarnate

Vimar circles its sun in almost exactly 360 days. This leads the people to have divided their year into 12 months of 30 days. Since it is not exactly 360 days, but in fact 360 days and 4 hours, this means that every 6 years an extra day is added to the year. This is added at the end of the year and is called the Day of the Gods. It is a holiday for everyone and as it comes just before Grillonโ€™s Day, also a holiday, when the New Year is celebrated. Everyone looks forward to this time. 

Because all the important astronomical timings are 6 or multiples of 6, the people of Vimar have come to believe that six is a holy number. Thus when they came to devise the timings of the day, they decided to divide it into 24 hours, much as we do on Earth, However, they begin to count their day from the time of sunrise on the 2 equinoxes, unlike Earth, where timing is taken from the mid-point of darkness at this time, more or less.ย 

Once every place began their day at dawn, regardless of time of year or place on the planet, but as trade increased this became somewhat confusing, and so the standardised time began. Thus what on Earth would be 6am, on Vimar it is 0 hour, and Earthโ€™s 12pm is Vimarโ€™s 6th hour.

Vimar has 2 moons, Lyndor and Ullin. Lyndor is slightly nearer to Vimar than Ullin and appears to be a gold colour. Ullin appears more silvery. It is considered propitious when the moons are both full together, and if both moons are dark, that is considered to be the least lucky time for any ventures. The best times for starting any venture is when both moons are waxing, and conversely, if they are both waning, that is a bad time, although endings can be good at this time.

The world has 2 large continents, The one featured in the Wolf Pack is the continent of Khalram. Grosmer is the largest country on this landmass and has a climate ranging from Mediterranean in the south to cool temperate in the north. To the west, beyond the Western Mountains is a vast plain on which live the nomadic people known as the Horselords for their mastery of the beautiful horses they rear. It is said that a huge ocean lies beyond this plain, but no one knows for sure. 

Beyond the Mountains of Doom, a volcanic range in the east, are the lands of Pelimar, a loose coalition of city states, Erian, ruled by an elected Master and the elven land of Rindisillaron.ย 

The north of Grosmer is bounded by a huge range of mountains known as the ‘Roof of the World.’ What lies beyond that is unknown. No one who ventured over the mountains has ever returned.

There is a large, mysterious continent to the far east that occasionally comes to the attention of the people of Khalram because of the Raiders who come for plunder and slaves.

Millennia ago, three huge volcanoes stood at around the mid-point of the continent. Over a hundred years, all three exploded violently, plunging the land into a terrible darkness that lasted many years. Eventually, the eastern ocean broke through and created the Three Seas that now sit to the south of Grosmer and Erian.

To the south of the Three Seas is the Great Desert. That, together with the three seas, acts as a barrier. Little is known of the lands beyond.

It was from here that Fero came to live in Grosmer.

Building a believable world can be a daunting task. I did research into geography and geology in order to make it believable. The deserts, for example, are in the same places as they are on Earth.

North of the three seas, the climate is Mediterranean, and as one progresses northwards, it becomes more like the UK, especially around Frind, just south of the Roof of the World.